Package index
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BadAppleBadApple.data - Bad Apple
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R2Studio - R^2Studio
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Snake - Snake Game
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fonts.3x3 - 3x3 Font
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fonts.3x5 - 3x5 Font
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inputs.command() - Ingame Commands
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inputs.get() - Read Inputs with RAM
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inputs.listen()inputs.read() - Record Player Inputs
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inputs.process() - Apply Inputs
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quickload() - Play a Game
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ram.backup() - Backup RAM
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ram.debug() - Game Debug Info
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ram.end() - Stop the Gameloop
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ram.init() - Create RAM Object
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ram.input() - Manually Add an Input to RAM
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ram.new_object() - Add an Unnamed Object to RAM$objects
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ram.resume() - Resume Live Gameloop
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ram.rollback() - Execute a Rollback
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ram.run() - Main Gameloop
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ram.set_rng() - Set RAM RNG
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ram.tick() - Tickstep RAM
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ram.update() - Gameloop
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render.animate() - Sprite Animations
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render.makefont() - Fonts
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render.makesprite() - Generate Sprite Matrix from Text
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render.matrix() - Render a Matrix to the Console
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render.object() - Draw an Object to the Scene
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render.overlay() - Overlay Two Matrices
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render.ram() - Draw the RAM
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render.scene() - Render Scene to Console
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render.sprite() - Render a Sprite to the Scene
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render.test_animation() - Test an Animated Sprite
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render.test_font() - Test a Font
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render.text() - Render Text as Sprite
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rom.help()ram.help() - Common Issues
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rom.init() - Create ROM Object
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time.ram() - Temporal RAM Position
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time.sec() - Get System Time as a Float